Travis of Capsule Computers writes:
“When it comes to big budget sequels, it is always curious to see what the studio might have in mind. This is far from exclusive to video games, as any major series that saw a blockbuster hit will be tentative on what direction they should take their sequel, be it a movie, book, or game. With Sucker Punch and Sony landing quite the success story with Ghost of Tsushima five years ago, many wondered just how they would proceed, especially since Jins story had come to a fairly solid conclusion. Would they bring Jin back to the battlefield, would they reinvent the gameplay, or would they take and deliver more of what made the first so great but with a new protagonist and storyline? Well, Sucker Punch opted for the latter route and with Ghost of Yotei has a brought forth a brand new protagonist steeped in the same type of open world gameplay that fans loved from the first, but between some lackluster storytelling and a little too much recycling, it…
It’s interesting to see thoughts on big-budget sequels and how they evolve. Travis’s insights on “Ghost of Yotei” should spark some engaging discussions. Looking forward to seeing more reviews like this!