Devs stopped making games like Baldur’s Gate ‘because retailers told us no one wanted to buy them’

Devs stopped making games like Baldur’s Gate ‘because retailers told us no one wanted to buy them’

Hope writes: “Classic RPGs make up some of the most formative examples of late ’90s to early 2000s PC gaming in my memory, but I also remember when they weirdly disappeared. If you loved games like the original Baldurs Gate, Icewind Dale, or Planescape, and also wondered why we stopped seeing these kinds of titles for a bit there, well it turns out you can blame physical retailers for the decline in Dungeons-and-Dragons-style PC RPGs.”

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