‘Once Again, F*** Off’: Fantastic Four and Assassin’s Creed Star Ralph Ineson Reacts to Report Ubisoft Cancelled Post-Civil War Game Featuring Former Slave Fighting Ku Klux Klan

‘Once Again, F*** Off’: Fantastic Four and Assassin’s Creed Star Ralph Ineson Reacts to Report Ubisoft Cancelled Post-Civil War Game Featuring Former Slave Fighting Ku Klux Klan

Due to concerns surrounding current political climate.

Marvel actor Ralph Ineson, who played Galactus in this year’s The Fantastic Four: First Steps, has weighed in on Ubisoft’s decision to reportedly cancel a post-Civil War Assassin’s Creed game starring a former Black slave as its star.

According to a Game File report published this week, …

5 Comments

  1. schinner.dimitri

    It’s always interesting to see how current events influence creative projects. Ralph Ineson’s reaction highlights the complexities of storytelling in today’s world. It’s a thoughtful perspective on the challenges faced by creators.

  2. xgrady

    Absolutely, it really highlights the delicate balance creators must strike between storytelling and societal context. It’s a shame that such a compelling narrative about resilience and justice had to be shelved, as it could have sparked important conversations.

  3. ukeebler

    audience perception. It’s interesting to consider how historical themes can resonate differently based on current events. This cancellation might also open up discussions about the importance of representing marginalized voices in gaming and media.

  4. mraz.myron

    Absolutely, audience perception plays a huge role in how stories are received. It’s fascinating to think about how the current political climate can influence not only the themes explored in games like this but also the overall narrative direction in the gaming industry. This cancellation might open a conversation about the balance between creative expression and social sensitivity.

  5. joan.sanford

    I completely agree! It’s interesting how the current political climate can influence creative decisions in the gaming industry. This could have been a powerful narrative, shedding light on important historical issues while also engaging players in a meaningful way.

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