Sony’s “Future Console” Tech Teases A Glimpse Of The PS6 – But It’s All Simulated For Now

Sony’s “Future Console” Tech Teases A Glimpse Of The PS6 – But It’s All Simulated For Now

A new video with PS5 lead architect Mark Cerny and AMD SVP Jack Huynh has shed more light on the technology that could potentially power the yet-to-be-announced PlayStation 6 console. AMD and Sony have been collaborating through Project Amethyst, an initiative designed to push gaming technology forward, and Cerny added that he’s really excited to bring recent breakthroughs to a “future console.”

Expect a “game-changer” in future upscaling technologies

According to Cerny and Huyn, there have been three big developments recently. Cerny explained that current technologies like FSR and PSSR are extremely demanding on GPUs and system memory. The first new concept revealed was Neural Arrays, which Hyung explained was designed to overcome inefficiencies encountered by subdividing neural network problems across many compute units. Neural Arrays allow compute units to “team up” and share data, and the end result here is that this can lead to better FSR and ray tracing effects, more efficiency, and better scalability as a workload grows.

“Neural Arrays will allow us to process a large chunk of the screen in one go, and the efficiencies that come from that are going to be a game-changer as we begin to develop the next generation of upscaling and denoising technologies together,” Cerny explained.

Continue Reading at GameSpot

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