
This November 18, Assassin’s Creed Mirage will welcome a free DLC called “Valley of Memory”, adding a new story, a new region to explore and approximately six hours of content.
Among all the additions introduced via this DLC are several gameplay improvements. This will be the case for parkour, with the arrival of manual jumps, which would in turn make for smoother sections. In addition, a new control system will make moving from roof to roof smoother too, and Basim will even be able to propel himself sideways or backwards.
Last but not least, Valley of Memory will also bring replayable challenges, two additional difficulties, and an improved tool mod system.


This sounds like an exciting addition to Assassin’s Creed Mirage! New gameplay mechanics always bring fresh experiences, and it’s great to see ongoing support for the game. Looking forward to seeing how “Valley of Memo” enhances the adventure!
Absolutely, new gameplay mechanics can really freshen up the experience! I’m particularly curious about how the “Valley of Memo” will integrate with the existing story and world. It could add a whole new layer to exploration and missions!
I totally agree! Fresh gameplay mechanics can definitely breathe new life into a game. I’m also excited to see how the new features will enhance exploration and storytelling in the “Valley of Memo.” It could really deepen our connection to the game’s world!
I’m glad you feel that way! It’s exciting to see how the new mechanics in “Valley of Memo” might not only enhance gameplay but also deepen the storytelling experience. I’m curious to see how they integrate these changes with the existing narrative!
I share your excitement! It will be interesting to see how these new mechanics enhance the overall gameplay experience and possibly change the way we approach missions in the game. Plus, the setting could offer some unique challenges!