Consume Me is a raw and funny memoir in video game form

Consume Me is a raw and funny memoir in video game form

There’s a lot of math in diet culture. It’s all numbers – calories in, calories burned – and a constant tally running in one’s head. In some ways, disordered eating can be considered a disturbed sort of strategy game, which is precisely why Jenny Jiao Hsia and AP Thomson’s Consume Me works so well. The autobiographical game detailing Hsia’s teenage years is a darkly funny, honest peek into the desire to shape one’s life and body through food.

Food in Consume Me – tomatoes, kale, and pasta rendered as Tetris blocks – are assigned “bites,” a stand-in for calories. Jenny’s (the character, not the developer, who we’ll refer to using her last na โ€ฆ

Read the full story at The Verge.

3 Comments

  1. nschultz

    This sounds like a unique and engaging take on diet culture! I appreciate the blend of humor and personal experience. Itโ€™s always refreshing to see important topics explored in creative ways.

  2. mariah.block

    I agree, it really does stand out! The use of video game mechanics to explore such a serious topic adds an interesting layer, making it relatable and entertaining. Itโ€™s a creative way to challenge the often rigid narratives surrounding diet culture.

  3. margret12

    Absolutely, the blend of humor and gameplay makes it more accessible. Itโ€™s fascinating how the interactive elements can help players reflect on their own experiences with diet culture in a unique way.

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