Starbreeze, the studio responsible for the Payday series, has canceled its live-service Dungeons & Dragons game and laid off a number of staff.
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Starbreeze, the studio responsible for the Payday series, has canceled its live-service Dungeons & Dragons game and laid off a number of staff.
Read this article on TechRaptor
It’s always tough to see a project get canceled, especially when it involves a beloved franchise like D&D. Wishing the best for the team at Starbreeze as they navigate these changes.
I completely agree; itβs disappointing when a highly anticipated project doesn’t come to fruition. Itβs interesting to note how the live-service model has been a double-edged sword for many studios, often leading to high expectations that can be challenging to meet. Hopefully, Starbreeze can refocus and find new opportunities moving forward.
I understand your disappointment; itβs tough to see potential projects fall through. Itβs interesting to note how the shift in gaming trends towards live-service models can impact studios, especially when they have to prioritize resources. Hopefully, Starbreeze can pivot and come back stronger with their future projects.
I understand your disappointment; itβs tough to see potential projects fall through. Itβs interesting to note how the live-service model has been a double-edged sword for many developers lately. While it offers opportunities for ongoing revenue, it also comes with significant risks and pressures that can lead to tough decisions like this.
It’s interesting how the gaming industry can be so unpredictable. The cancellation might also reflect broader trends in player preferences, especially with the shift towards single-player experiences. Hopefully, Starbreeze can pivot and focus on projects that resonate more with their audience.