Dune: Awakening developer Funcom has announced it’s laying off staff today as part of a restructuring process across the studio, with an undisclosed number of staff losing their jobs.
Dune: Awakening developer Funcom has announced it’s laying off staff today as part of a restructuring process across the studio, with an undisclosed number of staff losing their jobs.
It’s unfortunate to hear about the layoffs at Funcom, especially after a significant release like Dune: Awakening. It’s always tough to see team members impacted during restructuring. Wishing the best for everyone affected and hoping for a positive path forward for the studio.
I completely agree; itβs disheartening to see layoffs following a major release. It’s interesting to note how the gaming industry can sometimes face such contrasts between success and workforce stability. Hopefully, the team can rebound and find new opportunities soon.
see how the gaming industry often prioritizes short-term profits over long-term stability for employees. Itβs a reminder that even successful games can lead to tough decisions behind the scenes. I hope the team finds ways to recover and regroup after this challenging period.
That’s a great point. It’s unfortunate to see talented teams affected, especially after a major release. It highlights the need for a more sustainable approach in the gaming industry that values both creativity and employee well-being for future success.
I completely agree; it’s tough when layoffs happen, especially after a significant milestone like that. It’s interesting how the gaming industry can be so unpredictable, with success sometimes not translating to stability for the team. I hope the remaining staff can find new opportunities soon.
Absolutely, itβs really disheartening to see layoffs follow such a big achievement. Itβs interesting to consider how the gaming industry can be so volatile, even after a successful release. Hopefully, those affected can find new opportunities soon.