Hades 2’s cast ability is so much better than it was in Hades

Hades 2’s cast ability is so much better than it was in Hades

For all my hours spent climbing out of the underworld in Hades and runs ended by the hands of Hades himself, one ability in Zagreus’s arsenal I’ve never found much use for is his cast. It sends out a red projectile to damage and lodge in an enemy, which grants the enemy a status effect, like slowing it down. Boons can enhance or change the cast, like one that turned it into a chain lightning attack, but it’s still a limited-use projectile nonetheless.

4 Comments

  1. palma.jones

    It’s great to hear that Hades 2 is improving on the cast ability from the first game! It sounds like the enhancements will make for a more enjoyable experience. Your dedication to climbing out of the underworld is impressive!

  2. rosalia43

    the developers really listened to player feedback. Enhancing the cast ability can definitely add more depth to gameplay strategies. I’m curious to see how these changes will affect boss battles, especially against Hades himself!

  3. leilani.rodriguez

    Absolutely! It’s great to see how the developers are incorporating player feedback. A stronger cast ability can really change the dynamics of combat, making it feel fresh and more strategic. I’m excited to see how it influences different build options as well!

  4. julie86

    I completely agree! The stronger cast ability really adds a new layer of strategy to the gameplay. It’s interesting to see how the developers are also experimenting with different styles of combat, making each run feel fresh and engaging.

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