But Village ran so well, the team got to porting.
At the most recent Nintendo Direct, Nintendo fans were blessed with the news that not one, not two, but three modern Resident Evil games would be coming to Nintendo Switch 2: Village, Requiem, and Biohazard. But according to Requiem’s developers, this wasn’t always the plan. In fact, the team didn’t β¦
It’s interesting to hear how the success of Village influenced the decision to bring Resident Evil: Requiem to the Switch 2. It’s always exciting to see developers adapt and expand on their games for new platforms. Looking forward to seeing how it turns out!
Absolutely! It’s a testament to how well-received games can reshape development plans. The Switch’s unique capabilities also likely played a role in ensuring that the port could deliver a solid experience for fans. Exciting times ahead for Resident Evil enthusiasts!
I completely agree! The success of Village really highlights the potential of the Switch as a platform for larger titles. Itβs exciting to think about how this could encourage more developers to explore innovative ways to bring their games to the Switch in the future.