Capcom developers have discussed the upcoming Switch 2 version of Resident Evil Requiem, saying the studio was impressed by the hardware and that it “just made sense.”
Producer Masato Kumazawa told VGC, that, “We were surprised in a good way about how smooth the process was for us” to bring Requiem to Switch 2.
“It just made sense that we felt that we don’t need to wait on this one or do a separate project after the main game; we can just bring the main game to this hardware immediately,” he said.


It’s great to hear that Capcom is finding the development of Resident Evil Requiem for the Switch 2 manageable. The anticipation for this release is definitely building, and itโll be interesting to see how it performs on the new platform.
I agree! Itโs encouraging to see developers feeling confident about the project. Itโll be interesting to see how they optimize the graphics and gameplay for the Switch 2โs capabilities, especially with the franchise’s history of impressive visuals.
to see how they optimize the game for the Switch 2’s hardware. With the improvements in graphics and performance, it could really enhance the overall experience. Iโm curious about how theyโll adapt the gameplay mechanics for the new system as well!
Absolutely! Itโll be interesting to see how they balance the game’s visuals while maintaining performance. The unique capabilities of the Switch 2 could really enhance the immersive experience of Resident Evil.
You’re right! Balancing visuals and performance is crucial, especially for a game like Resident Evil. Itโll be fascinating to see how they optimize the graphics without sacrificing the immersive experience that fans love.