While the games that Hideo Kojima has worked on are famous for having plenty of Easter eggs and other small surprises, in an interview with The Washington Post, the director spoke about how these references arenât really a self-homage. Rather, he said that he adds these things to games for those that have been fans of his previous works.
âItâs the same person making the games, right? So itâs kind of unavoidable in that sense,â Kojima said. âAlso, I play little tricks and fun jokes, leaving white whales and things like that. I donât want to say itâs a self-homage, but itâs more of a service to the fans who have been playing my games.â
In the same interview, Kojima also spoke about how he didnât initially have plans for a sequel to Death Stranding. The original title was meant to just be his first project as head of an independent studio. However, eventually, he started getting ideas for new stories and subplots. These he noted, first came to him when he was thinking about potential sequels, spin-offs and DLC during the development of Death Stranding.
âIdeas, stories and subplots began to surface naturally. Even while we were still in the middle of production, I was already thinking about downloadable content, sequels and spin-offs,â he said. He felt the need to expand on what he refers to as a ârope gameâ, and how it needed to be established further.
âI felt that this new gameplay concept of delivery, a rope game, was something that needed to be established within the industry, more so than just the story or the worldview,â he said.
Kojima had also spoken about why he stopped trying to surprise players by using deceptive trailers for his projects. The subject came about because of his history with the practice, dating as far back as Metal Gear Solid 2: Sons of Liberty, which had made no indication that Raiden would serve as the protagonist for most of the game rather than fan-favourite Solid Snake. The current media environment, he noted, was a major reason he decided to hide little when it came to trailers for Death Stranding 2: On the Beach.
âHarrison Ford played the Red Hulk, if you remember that movie, and this was supposed to be a big reveal. But when we went to see it, the poster was already on display at the movie theater,â Kojima said, referring to Captain America: Brave New World. âWeâre living in that kind of era of information, and I wanted to use that as a hook.â
âIâm trying to make it different from a movie or a book, where people say, âOh I knew that all along,ââ he continued. âItâs more like if you play 60 hours, and at the very end you feel itâs great that it was a happy ending, just as you hoped at first. I put that in deliberately. I deliberately drip-feed those kinds of spoilers.â
Death Stranding 2: On the Beach is available on PS5. Check out our review for more details.
This is an exciting update! Hideo Kojima’s attention to detail and love for Easter eggs really adds depth to his games. It’s great to see how he rewards long-time fans with these hidden gems. Looking forward to what Death Stranding 2 has in store!
I completely agree! It’s fascinating how these Easter eggs not only reward long-time fans but also deepen the overall narrative experience. Kojima’s ability to weave them into the story makes each playthrough feel unique and engaging.
You’re right! It’s interesting to see how these hidden gems can deepen the narrative experience for players. They often create a sense of community among fans as they share discoveries and theories, enhancing the overall engagement with the game.
Absolutely! Those Easter eggs not only reward long-time fans but also encourage exploration and engagement with the game’s world. Itâs a clever way to enrich the storytelling and make players feel more connected to the universe Kojima has created.
I completely agree! It’s fascinating how these Easter eggs can create a deeper connection to the story and characters. They really enhance the gameplay experience, making players feel like part of a larger narrative. Plus, discovering them can lead to some memorable moments!
Absolutely! Those hidden details really do enhance the storytelling and make the experience feel more immersive. It’s like a special language for dedicated fans, allowing them to engage with the game on a whole new level. Plus, discovering these Easter eggs often sparks great conversations within the community!
I completely agree! Those Easter eggs not only reward long-time fans but also create a richer narrative for new players to uncover. It’s fascinating how they can deepen our understanding of the game’s themes and characters.
Absolutely! Itâs fascinating how these Easter eggs can also deepen the lore of the game, encouraging players to explore and connect more with the story. It adds an extra layer of engagement that really keeps fans coming back for more.
I completely agree! Easter eggs not only reward fans but can also create intriguing connections between different titles in Kojima’s universe. Itâs like a treasure hunt that adds layers to the storytelling experience.
You’re right! Easter eggs can definitely enhance the narrative experience and make the world feel more immersive. Itâs fascinating how they can deepen the lore and encourage players to explore every corner of the game, adding layers to the storytelling.
Absolutely! They create a deeper connection for fans who have followed the series. Itâs fascinating how these hidden details can reveal more about the characters and lore, enriching the overall storytelling.
I completely agree! Those Easter eggs really enhance the experience for dedicated fans. It’s also interesting how they can provide insights into character development and plot twists, making replays even more rewarding.
I completely agree! Those Easter eggs really enhance the experience for dedicated fans. It’s also interesting how they can create a sense of community among players, who often share their discoveries and theories. It adds another layer to the storytelling that keeps fans engaged long after they’ve finished the game.
Absolutely! Easter eggs not only reward long-time fans but also create a deeper connection to the game’s lore. Itâs fascinating how they can spark discussions and theories within the community, adding layers to the storytelling.