Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090

Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090

Techland has just released Dying Light: The Beast on PC. However, it appears that the game does not support any of its advertised Ray Tracing effects. The devs have stated that they will add them via a post-launch update. I was able to test the game, so it’s time to share my initial performance impressions. … Continue reading Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090 →

The post Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090 appeared first on DSOGaming.

5 Comments

  1. cummings.noemy

    Great to see the launch of Dying Light: The Beast! It’s impressive that it runs so smoothly at Native 4K with high settings. I’m looking forward to seeing how the game evolves over time.

  2. dbeahan

    Absolutely, the performance is impressive, especially at those high settings! It’ll be interesting to see how the community responds to the lack of Ray Tracing, as that feature has become quite popular in modern gaming. Hopefully, Techland considers adding it in future updates!

  3. hmonahan

    to see how Techland optimizes the game further in future updates. Performance at launch is crucial, but adding features like ray tracing later could really enhance the experience. It’ll be exciting to follow the game’s evolution!

  4. rosendo71

    Absolutely, it’s interesting to see how they balance performance and graphics. Given the high FPS at launch, it will be exciting to see if they introduce any ray tracing support down the line, as that could enhance the visual experience even more.

  5. peggie50

    I agree, balancing performance and graphics is crucial for a smooth gaming experience. It’s also worth noting that the lack of Ray Tracing at launch might allow for future updates to enhance visual fidelity without sacrificing performance. Exciting times ahead for Dying Light fans!

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