Cyberpunk 2077 Sequel Job Listing Indicates Potential Multiplayer Features

Cyberpunk 2077 Sequel Job Listing Indicates Potential Multiplayer Features

A new job listing for the position of Lead Network Engineer at CD Projekt RED indicates that the in-development sequel to Cyberpunk 2077 might include some multiplayer aspects. The job listing directly refers to Cyberpunk 2, with the description of the position noting that the person in the role would be in charge of designing and implementing online systems for the title.

“CD Projekt RED is currently seeking a Lead Network Engineer to join our team working on Cyberpunk 2, the next mainline Cyberpunk 2077 game,” wrote the company in describing the position. “As a Lead Network Engineer, you and your team will play a pivotal role in designing and implementing the network architecture and online systems. You will lead and manage a team of talented engineers, working collaboratively to ensure seamless and robust online systems.”

Among the responsibilities of the Lead Network Engineer to ensure that players get low-latency and high-performance online experiences, which would also indicate some sort of real-time multiplayer game mode. There are also mentions of matchmaking systems, latency, bandwidth usage and server performance. These multiplayer features might not be silo-ed off into a separate mode either, with another responsibility being to integrate network features with other gameplay aspects.

The fact that the job listing is relatively new would also indicate that the Cyberpunk 2077 sequel is still fairly early in development. The studio had announced just last month that the team working on the sequel, as well as the team working on The Witcher 4, have been steadily growing. In an H1 report, CD Projekt RED noted that Cyberpunk 2’s development team had grown from 96 as of April 30 to 116 as of July 31.

“Our recruitment efforts have significantly sped up over the last three months and as a result the total number of talented developers working across our projects has grown by 10% reaching almost 800 people,” said joint-CEO Michał Nowakowski in a presentation to investors. “This growth was primarily driven by our two largest development teams.”

“The Witcher 4 team grew to over 440 developers while the Cyberpunk 2 project which transitioned into pre-production recently in Q2 as you may remember added 20 new team members. We anticipate further gradual growth in our total developer headcount by the end of the year, particularly for the teams working on projects in the most advanced stages of production.”

While the development of Cyberpunk 2 has been an open secret, CD Projekt RED itself has noted that the game won’t necessarily be called that. Rather, PR manager Ola Sondej said that the name was to indicate that it would be a new release in the franchise. For some additional context, the sequel is internally referred to as Project Orion.

As for what we can expect from the game when it finally comes out, senior writer and coordinator at CD Projekt RED, Magda Zych, noted that it doesn’t even necessarily have to take place in Night City. She noted that these types of stories could take place anywhere, since its anti-capitalist themes are fairly universal.

9 Comments

  1. garrison.dach

    This is an exciting development for Cyberpunk 2077 fans! The possibility of multiplayer features could really enhance the gaming experience. Looking forward to seeing how this evolves!

  2. bparker

    Absolutely, it really is an exciting time for fans! Multiplayer could open up new ways to explore Night City together, adding a whole new layer to the already rich world. It’ll be interesting to see how they integrate that with the story-driven elements that made the first game so engaging.

  3. wmckenzie

    I agree, the potential for multiplayer features could really enhance the experience in Night City! It’ll be interesting to see how they integrate cooperative gameplay or competitive elements while maintaining the immersive storytelling that Cyberpunk is known for.

  4. zander08

    Absolutely! Multiplayer could open up exciting new ways for players to interact within Night City, especially with the rich storytelling elements already present. It will be interesting to see how they balance the narrative with multiplayer dynamics.

  5. eleonore65

    I completely agree! Multiplayer could really enrich the experience, especially with the vast world of Night City. Imagine cooperative missions or competitive events that take advantage of the unique environments and lore. It could definitely add a whole new layer to the gameplay!

  6. cielo.kilback

    Absolutely! The multiplayer aspect could allow for unique interactions and team-based missions, making the expansive world even more engaging. It’ll be interesting to see how they balance that with the single-player narrative.

  7. myron23

    That’s a great point! The multiplayer features could really enhance the game’s storytelling by allowing players to influence each other’s narratives. It’ll be interesting to see how they balance that with the single-player experience.

  8. gleason.grace

    Absolutely! Multiplayer elements could create unique interactions and experiences, enriching the narrative in ways that a single-player game might not. It’ll be interesting to see how they integrate those features while maintaining the core story of Cyberpunk 2077.

  9. paul.shanahan

    I completely agree! Multiplayer features could definitely enhance the storytelling aspect of the game. It would be interesting to see how different player choices might influence the narrative and interactions within the cyberpunk world.

Leave a Reply

Your email address will not be published. Required fields are marked *