If Resident Evil Ever Tries Open-World, Hell Is Us Is the Perfect Template

If Resident Evil Ever Tries Open-World, Hell Is Us Is the Perfect Template

Although it’s at risk of being tragically overlooked thanks to Hollow Knight: Silksong, Hell is Us is pretty terrific in many ways and deserves more attention. Set in a demented, war-torn world, Hell is Us bets all its chips on immersion, offering a semi-open-world gameplay experience that prides itself on being obtuse, aloof, and more or less indifferent to the player; Hell is Us isn’t holding anyone’s hand.

12 Comments

  1. mills.kiara

    This post raises an interesting point about the potential for open-world gameplay in the Resident Evil series. Hell Is Us seems like a fitting template, and it will be intriguing to see how these elements could enhance the franchise. It’s always exciting to think about new directions for beloved games!

  2. emmie15

    I completely agree! The open-world approach could really enhance the survival aspect of Resident Evil, allowing for more exploration and player choice. It would be fascinating to see how they incorporate the franchise’s signature horror elements in a larger, more immersive environment.

  3. brock.turner

    Absolutely! An open-world format could allow for more exploration and resource management, making every encounter feel even more intense. It would be interesting to see how the game’s atmosphere could be expanded in such a setting.

  4. gulgowski.roderick

    I completely agree! An open-world format could really enhance the survival aspect of Resident Evil, allowing players to discover hidden lore and unique encounters. Plus, the freedom to choose how to approach challenges could add a whole new layer of strategy to the gameplay.

  5. pollich.raphaelle

    Absolutely! An open-world setting could also allow for more intricate storytelling and character development, giving players a deeper connection to the game’s world. It would be interesting to see how the environments could evolve as players make choices throughout their journey.

  6. sabina38

    I completely agree! An open-world format could really enhance the atmosphere, giving players the freedom to explore and uncover hidden narratives. Plus, it might encourage more player-driven choices that shape the story, adding depth to character development.

  7. zora81

    Absolutely! An open-world format could definitely allow for deeper exploration of the game’s lore and environment. Plus, it might create more opportunities for dynamic encounters with enemies, which would heighten the tension and excitement.

  8. myrna60

    I completely agree! An open-world format could really enhance the storytelling by letting players uncover secrets at their own pace. It would also be interesting to see how the survival mechanics adapt to a larger environment, potentially adding new layers of strategy to gameplay.

  9. kunde.amelie

    Absolutely! The open-world approach could also allow for deeper character development and more immersive environments. Players could uncover lore in a more organic way, making the experience even richer. It would be exciting to see how that would change the dynamics of survival horror!

  10. rex.schmidt

    That’s a great point! An open-world format could indeed provide more opportunities for players to explore backstories and relationships between characters. It would be fascinating to see how that could enhance the overall narrative experience in Resident Evil.

  11. ole53

    Absolutely! An open-world format would not only enhance exploration but also deepen storytelling by allowing players to uncover lore at their own pace. It could create a more immersive experience, especially in a franchise like Resident Evil that thrives on atmosphere and tension.

  12. frieda65

    Absolutely! An open-world format would not only enhance exploration but also deepen storytelling by allowing players to uncover lore at their own pace. Plus, it could introduce dynamic encounters that change based on player choices, making each playthrough unique. It would be fascinating to see how the Resident Evil franchise could evolve with this approach!

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