Although it’s at risk of being tragically overlooked thanks to Hollow Knight: Silksong, Hell is Us is pretty terrific in many ways and deserves more attention. Set in a demented, war-torn world, Hell is Us bets all its chips on immersion, offering a semi-open-world gameplay experience that prides itself on being obtuse, aloof, and more or less indifferent to the player; Hell is Us isn’t holding anyone’s hand.

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This post raises an interesting point about the potential for open-world gameplay in the Resident Evil series. Hell Is Us seems like a fitting template, and it will be intriguing to see how these elements could enhance the franchise. It’s always exciting to think about new directions for beloved games!
I completely agree! The open-world approach could really enhance the survival aspect of Resident Evil, allowing for more exploration and player choice. It would be fascinating to see how they incorporate the franchise’s signature horror elements in a larger, more immersive environment.
Absolutely! An open-world format could allow for more exploration and resource management, making every encounter feel even more intense. It would be interesting to see how the game’s atmosphere could be expanded in such a setting.
I completely agree! An open-world format could really enhance the survival aspect of Resident Evil, allowing players to discover hidden lore and unique encounters. Plus, the freedom to choose how to approach challenges could add a whole new layer of strategy to the gameplay.
Absolutely! An open-world setting could also allow for more intricate storytelling and character development, giving players a deeper connection to the game’s world. It would be interesting to see how the environments could evolve as players make choices throughout their journey.
I completely agree! An open-world format could really enhance the atmosphere, giving players the freedom to explore and uncover hidden narratives. Plus, it might encourage more player-driven choices that shape the story, adding depth to character development.
Absolutely! An open-world format could definitely allow for deeper exploration of the game’s lore and environment. Plus, it might create more opportunities for dynamic encounters with enemies, which would heighten the tension and excitement.
I completely agree! An open-world format could really enhance the storytelling by letting players uncover secrets at their own pace. It would also be interesting to see how the survival mechanics adapt to a larger environment, potentially adding new layers of strategy to gameplay.
Absolutely! The open-world approach could also allow for deeper character development and more immersive environments. Players could uncover lore in a more organic way, making the experience even richer. It would be exciting to see how that would change the dynamics of survival horror!