New details about Clutch

New details about Clutch

Yesterday, Maverick Games hosted a showcase to provide a more in-depth look at their upcoming game Clutch. Scheduled for release in spring 2027 on PC, PS5, and Xbox Series X|S, the event revealed many interesting details. Here’s a summary:

A story-driven campaign set in an open world on the French Riviera

The story, written by Jamie Brittain, follows Théo and his sister Cass Martial, two talented drivers whose careers take a dramatic turn after a tragic accident. Despite themselves, they find themselves caught in a downward spiral of crime and must navigate between car racing and illegal activities. The game begins in London before taking players to a reimagined French Riviera, larger than the real thing. Three major cities, Monaco, Cannes, and Saint-Tropez, will serve as the main hubs, while the map will extend all the way to the Alps and the Gorges du Verdon.

Gameplay blending racing, stealth, and all kinds of gadgets

The game will alternate between daytime races on closed circuits (Riviera 1000) and nighttime undercover missions with the Midnight Collective, including supercar heists and on-foot infiltrations. The driving will take a SimCade approach, similar to Forza Horizon, while the on-foot segments will allow players to interact with various locations. Players will have access to several gadgets, including a grappling hook that can help them make 90° turns or latch onto a helicopter during a high-speed escape. Other equipment, such as oil slicks, boosters, and jump systems, will help them evade law enforcement.

Persistent multiplayer

The world will be entirely shared among players, with no separation between single-player and multiplayer modes. Crews will be able to wage turf wars against other crews, pull off heists, or attempt to intercept a heist led by other teams to steal the loot, or deal with a responsive police force whose alert level will affect all players in the same area. One thing is certain: there will be plenty of action in Clutch!

Special attention to detail

The developers are aiming for a more immersive experience through dynamic vehicle wear and tear, with cars accumulating dust and signs of use over time. The interiors of the cars can also be extensively customized with everyday objects to make them look more lifelike. The game will feature a photo mode and a video editor. Players will also be able to use headlights and turn signals to outwit the police, and the ability to swim has also been confirmed.

What about you, are you interested in this game? Do you think it will be a refreshing experience, or, on the contrary, nothing that stands out enough from the major racing franchises already on the market? Do let us know in the comment section below.

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