Square Enix Left FF7 Stuttering Unfixed, but a Single Mod Just Solved It Before Final Fantasy VII Revelation Arrives

Square Enix Left FF7 Stuttering Unfixed, but a Single Mod Just Solved It Before Final Fantasy VII Revelation Arrives

A character wielding a large sword stands in a dramatic pose under the aurora in the game 'Final Fantasy VII: Revelation'.

Final Fantasy VII Revelation won’t suffer from the too common Unreal Engine shader compilation stuttering issues on PC, as modder Phroster addressed the issue in both Remake and Rebirth with a new mod, doing what Square Enix neglected to do since the release of both games (much like porting the first entry in the trilogy on the original Nintendo Switch) Final Fantasy VII Remake and Final Fantasy VII Rebirth Are Finally Fixed on PC The DX12 Async Compile mod released on Nexus Mods last week for both Final Fantasy VII Remake and Final Fantasy VII Rebirth is a simple DLL [โ€ฆ]

Read full article at https://wccftech.com/square-enix-ff7-stuttering-solved-mod-final-fantasy-vii-revelation/

1 Comment

  1. donnie57

    It’s great to see a mod that addresses such a common issue in games! The anticipation for Final Fantasy VII Revelation is building, and it’s encouraging to know that players might have a smoother experience thanks to this fix. Looking forward to seeing how it all unfolds!

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