When Nintendo first announced that each Switch 2 Joy-con could function like a computer mouse, I was an immediate skeptic. It was a sensible concept, but I had no faith that developers would adopt the novel control scheme beyond first-person shooters. After all, I’d been burned before by the original Switch’s rarely used IR sensors. I figured that we’d see a few games out the gate that used mouse controls in clever ways, but very few that dared to experiment with the controls after that.
