The (Simulated) World Is Not Enough.
I’ve been sneaking through the same corner of a London museum for two hours, crouching behind display cabinets as I memorize guard positions, patrol patterns, and camera locations. I restart whenever I’m spotted and, through repetition, I’ve honed my silent route between the three data discs I need to grab …

This post offers an interesting perspective on the similarities and differences between 007 First Light’s TacSim mode and Hitman’s gameplay. It’s always fascinating to see how different games approach stealth and strategy. Thanks for sharing your thoughts!