That was a complex bit of calculus for Ubisoft. In an interview with Polygon ahead of Retold’s reveal, brand manager Loïc Gounon explained exactly why the team chose to remake Legends rather than the series’ very first game. It came down to multiple factors that make more sense from a developer’s standpoint than the player’s.

It’s interesting to see the reasoning behind choosing Rayman Legends for a remake. Ubisoft’s decision seems well thought out, and it will be exciting to see how they enhance such a beloved title. Looking forward to what new features they might introduce!