Disco Elysium has an incongruity that, for me, is nearly impossible to ignore: Martinaise’s story is not Harry’s story. At all. There’s a small handful of points where the two almost collide, but you’re largely left to make loose connections between the corrupt state of society and government and Harry’s fall from humanity. That would be fine, if Harry’s story was about that fall, but it kind of isn’t. And while the team behind Zero Parades: For Dead Spies might have wanted to differentiate their game from Disco as much as possible, it also very consciously corrects the latter’s biggest misstep.
