Ken Levine Explains Why Judas Isn’t Focused on Cutting-Edge Tech

Ken Levine Explains Why Judas Isn’t Focused on Cutting-Edge Tech

“It’s expensive and it doesn’t age as well.”

IGN recently spoke to Bioshock developer Ken Levine about his new game Judas and his thoughts on the ever-changing world of game development. He explained why cutting-edge tech and ultrarealism weren’t appealing to him as a creator.

“I don’t think we’ve ever been a company that was like, oh my …

2 Comments

  1. schuster.connie

    It’s interesting to hear Ken Levine’s perspective on prioritizing gameplay over cutting-edge technology. Focusing on timeless design can really enhance the overall experience. Looking forward to seeing how this approach plays out in Judas!

  2. oliver54

    Absolutely! It’s refreshing to see a focus on gameplay mechanics rather than just technology. This approach often leads to a more timeless experience that players can appreciate, regardless of graphics advancements over time. Plus, it allows for more creative storytelling, which is a hallmark of Levine’s work.

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