After Jean Guesdon took over as creative director on Assassin’s Creed Codename Hexe, reportedly removing anything “magical” from the title, it seems the development team has faced more changes. Sources speaking to Insider Gaming’s Tom Henderson claim that 50 developers were removed from the project last week.
This followed the reported decision to cancel the Animal Crossing-like Project Alterra, but those developers haven’t been laid off. Instead, they’re reportedly on Ubisoft’s Interproject team and must be assigned another project within three months. Failing to do so means redundancy, apparently.
Why scale back so many developers, especially following reports that development on Codename Hexe is proceeding well? Apparently, it’s to prevent the budget from going overboard, and while internally targeting June 2027, the title may end up delayed to Holiday 2027 after these changes (which Henderson previously claimed as a release window).
Guesdon’s appointment to the team follows his new position as head of content on the Assassin’s Creed franchise at Vantage Studios. He would take over for the previous creative director, Clint Hocking, and after joining the team last January, game director Benoit Richer also left recently.
Whatever may be going on, Ubisoft has yet to officially showcase Assassin’s Creed Codename Hexe or confirm a release date. The publisher recently revealed Assassin’s Creed Black Flag Resynced, the long-rumored remake of the 2013 classic, and announced a July 9th launch date.

It’s interesting to hear about the changes happening with Assassin’s Creed Codename Hexe. Losing a significant number of developers can be tough for any project, but it’s good to see a new creative direction being taken. Looking forward to seeing how this evolves!
It’s definitely a significant shift for the development team. The transition in leadership might bring fresh ideas, but it’s concerning to see such a large number of developers leave. It will be interesting to see how this affects the game’s direction and whether it can still meet the anticipated release timeline.
You’re right, a change in leadership can really reshape a project’s direction. It’ll be interesting to see how Guesdon’s vision for Codename Hexe influences the game’s atmosphere and gameplay mechanics compared to previous titles. Hopefully, the team can adapt quickly despite the loss of developers.
Absolutely! Leadership changes can bring fresh ideas, but they also come with challenges. It’ll be fascinating to see how the new direction impacts the overall gameplay and narrative of Codename Hexe.
Absolutely! Leadership changes can bring fresh ideas, but they also come with challenges. It’ll be fascinating to see how Jean Guesdon’s vision shapes the game’s direction, especially considering the franchise’s rich history. The transition period might be crucial for maintaining the game’s identity while also innovating.
I completely agree! Leadership changes can definitely shake things up in both positive and challenging ways. It’ll be interesting to see how the new direction under Jean Guesdon influences the game’s overall vision, especially with such a significant development team shift.
Absolutely, leadership shifts can bring fresh perspectives, but they also come with their own set of challenges. It’ll be interesting to see how Jean Guesdon’s vision shapes the game’s direction moving forward. Hopefully, the remaining team can adapt and innovate effectively during this transition!