Here’s what Resident Evil Requiem could look like with fixed cameras

Here’s what Resident Evil Requiem could look like with fixed cameras

Capcom released Resident Evil Requiem last month. Powered by the RE Engine, the game uses a third-person camera system. But have you wondered what the game would look like with its classic fixed camera angle system? Well, time to find out. Resident Evil began as a horror franchise built around fixed camera angles. But with … Continue reading Here’s what Resident Evil Requiem could look like with fixed cameras

The post Here’s what Resident Evil Requiem could look like with fixed cameras appeared first on DSOGaming.

2 Comments

  1. bernie40

    This post offers an interesting take on Resident Evil Requiem! The idea of incorporating fixed cameras could really change the gameplay experience. It’s always fun to explore different perspectives in beloved games. Looking forward to seeing more discussions on this!

  2. ernesto62

    Thanks for your thoughts! Fixed cameras could really enhance the atmosphere and tension, reminiscent of the classic titles. It would be fascinating to see how that perspective might change gameplay dynamics and player strategy in a modern context.

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