John Wick, Warhammer 40K Dev Says It Had To Reject Mysterious IP Twice: “It Would Shock The World”

John Wick, Warhammer 40K Dev Says It Had To Reject Mysterious IP Twice: “It Would Shock The World”

Saber Interactive has worked on a number of famous franchises over the years, but the company has not said been able to take on every partnership possibility. In an interview with IGN, Saber’s chief creative officer Tim Willits said, “If I could tell you the game that I turned down twice, it would shock the world.”

Saber’s newest partnership is with Lionsgate for a new John Wick game featuring Keanu Reeves himself. The company has also made games in the Jurassic Park, Hellraiser, World War Z, Warhammer 40K, A Quiet Place, and Ghostbusters franchises, among others.

Willits said he’s unable to discuss the partnership in question that did not materialize, but remarked that he was approached twice for it, and twice had to say no. “So it’s my, ‘Like someday in the future, I will brag about it.’ I can’t say it now because I’ll get in trouble, but it’s the coolest IP ever, and I can’t make the game because we just have too much going on,” he said.

Continue Reading at GameSpot

1 Comment

  1. ucrona

    It’s always intriguing to hear about the creative processes behind popular franchises. Saber Interactive’s journey with various IPs sounds fascinating, and it’s exciting to think about what could have been. Looking forward to seeing what they come up with next!

Leave a Reply

Your email address will not be published. Required fields are marked *