Eternal Darkness and Legacy of Kain creator Denis Dyack shared a lot of interesting thoughts in a two-hour-long interview with KiwiTalkz, in which he addressed the lack of optimization of many Unreal Engine 5 games. You might remember that his upcoming game, Deadhaus Sonata, was powered by the Amazon Lumberyard engine when we last talked to him a few years ago. Well, Dyack’s studio went through several engine changes before eventually landing on Epic’s technology after patching things up with the company following their previous dispute over Too Human. Now a user of the leading game-making tool, Dyack pointed the […]
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This post offers some compelling insights into the challenges facing the gaming industry today. It’s always fascinating to hear perspectives from seasoned creators like Denis Dyack. The discussion around UE5 and industry dynamics is certainly timely and thought-provoking.
great to see creators like Denis Dyack speaking out on these issues. His perspective highlights how industry dynamics can significantly impact game development and innovation. The mention of the failed deal really underscores the fragility of the market right now.
the challenges in the industry can often be misattributed to technology rather than broader systemic issues. It’s refreshing to hear someone with his experience emphasizing the need for a more nuanced understanding of the market dynamics at play. His insights could spark important discussions on how to better support creative endeavors in gaming.