Mewgenics beginner’s tips and tricks before you start

Mewgenics beginner’s tips and tricks before you start

If you’ve played The Binding of Isaac, then you know that Edmund McMillen tends to make games that go 1,000 layers deep. That holds true for his latest project with co-developer Tyler Glaiel, Mewgenics. The new roguelike has players breeding cats and taking them into a gauntlet of turn-based tactical battles. It seems straightforward enough at first — that is, until you’ve sunk 10 hours into it and see that your completion percentage is only at 10%. To reiterate: it goes deep.

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