Nioh 3 Review [Capsule Computers]

Nioh 3 Review [Capsule Computers]

Travis Bruno of Capsule Computers writes:

“When it comes to a third game in a series, most fans tend to think that the development team has gotten things down pat and have found a nice rhythm, especially in a genre as well-trodden as Soulslikes have been. What fans dont expect however is there to be a six year gap between games and as well as a completely new take on the games usual direction but that happens to be exactly the case here with Team Ninja and Koei Tecmos Nioh 3. While the first two titles followed fairly strict pathing with a few extra exploration options and the ability to revisit older missions for rare items or collectables, Nioh 3 not only introduces a number of open world, or as the developer describe open field, locations alongside the dangerous dungeon-esque locations now called Crucibles but an entirely new fighting style as well. With Nioh 3 diverting so heavily from its established formula while still sticking true to its hardcore difficulty, will fan…

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