World of Warcraft: Midnight Was Developed With “no sacrifices to team health,” Despite Shorter Gap Between Expansions

World of Warcraft: Midnight Was Developed With “no sacrifices to team health,” Despite Shorter Gap Between Expansions

The six-month drought that previously occurred between expansions was described as “objectively unfair” to the MMORPG’s players by Game Director Ion Hazzikostas.

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