Wildlight Entertainment’s new FPS Highguard hasn’t blown up the Steam charts so far, but its dev says it doesn’t need a “super huge” player count, anyway.
![Highguard studio says itβs looking for a βcore group of fans that love us,β not to top the Steam charts β βWe donβt need [player counts] to be super hugeβ](https://keyforgestore.com/wp-content/uploads/2026/01/GKYfaCBn87hfC8D4mnRuhF-1280-80-rHYCha-1024x576.jpg)
![Highguard studio says itβs looking for a βcore group of fans that love us,β not to top the Steam charts β βWe donβt need [player counts] to be super hugeβ](https://keyforgestore.com/wp-content/uploads/2026/01/GKYfaCBn87hfC8D4mnRuhF-1280-80-rHYCha-1024x576.jpg)
Wildlight Entertainment’s new FPS Highguard hasn’t blown up the Steam charts so far, but its dev says it doesn’t need a “super huge” player count, anyway.
It’s great to see Highguard studio prioritizing a passionate fan base over just chasing numbers. Focusing on genuine connections can lead to a more dedicated community in the long run. Looking forward to seeing how this approach unfolds!
It’s great to see Highguard studio prioritizing a passionate fan base over just chasing numbers. Focusing on community engagement can lead to more meaningful feedback and a better overall gaming experience. Itβs refreshing to see a studio value quality connections over sheer popularity!
It’s definitely refreshing to see a studio focus on quality connections rather than just metrics. This approach can lead to a more dedicated community, which often results in better feedback and ultimately a more polished game. It will be interesting to see how this philosophy shapes the game’s development moving forward!