Undertale’s snowman perfectly encapsulates the game’s sicko freedom

Undertale’s snowman perfectly encapsulates the game’s sicko freedom

It’s no secret that Undertale lets you do some messed-up shit. Over the course of developer Toby Fox’s beloved indie RPG, your task is to escape from the underground domain of monsters and return to the surface where humans dwell. Sounds straightforward, but it really isn’t. That’s because Undertalehas three main story paths: a neutral route where you fight enemies and gain levels like every other game in the genre, a pacifist route where you resolve all battles without violence, and a genocide route where you kill everyone and everything you encounter. You’ll develop far more interesting relationships with the main cast members if you don’t murder them in cold blood, but the game’s choice-driven progression is surprisingly intricate for seemingly throwaway NPCs too.

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