Factory production lines in Satisfactory will grow to immense sizes the longer you play, and it can be hard to manage. A good friend, though, will cut that work in half. Satisfactory offers both peer-to-peer multiplayer and server-based multiplayer, and each of them has their disadvantages. We’ll talk about how to get each of them going here.
There are three ways to host games in Satisfactory: Peer-to-peer games, self-hosted servers and rented servers. Peer-to-peer and self-hosted server options are both free, while a rented server option will have a monthly cost associated with it. Meanwhile, peer-to-peer is the easiest to set up, followed by rented servers, and finally self-hosted servers.

Peer-to-peer
A peer-to-peer session has to be initiated by whoever has the save game you’re playing in. Sessions can be private, meaning that you’ll need an in-game invite to join, or set to Friends Only, meaning that anyone on your friend list can hop in via Satisfactory’s Join Game menu. Each game has a Session ID. If you share this with someone, they can join a Friends Only game regardless of whether they’re on your friends list. Each time you initiate a session, though, the Session ID will be reset.

