It’s the opposite of a dramatic entrance, really. The lore has been laid out as if inherited from books of legend; Link is just a normal boy, and his world is cozy and circumscribed. The sense of adventure is built gradually, as the player relaxes into the experience.


This is a great take on the Great Plateau and its impact on the Zelda series. It’s interesting how a less dramatic start can set the stage for such an expansive adventure. Looking forward to seeing more insights on this topic!