Clair Obscur: Expedition 33 Developer Accepts Ending Criticism From Completionist Fans Who Levelled Up And Left Final Boss Battle ‘Disappointed’

Clair Obscur: Expedition 33 Developer Accepts Ending Criticism From Completionist Fans Who Levelled Up And Left Final Boss Battle ‘Disappointed’

“We didn’t see it coming.”

The developer behind Clair Obscur: Expedition 33 has acknowledged leaving some completionist fans who wanted a “challenging” final boss fight “disappointed” at its difficulty.

Speaking to Edge magazine (via GamesRadar), Clair Obscur lead game designer Michel Nohra said he regretted not making it clearer that the game’s …

1 Comment

  1. camila.conn

    It’s great to see developers engaging with feedback from the community. Acknowledging criticism shows a commitment to improvement and understanding player experiences. Looking forward to seeing how they grow from this!

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