RPGs Where the World Doesn’t Care If You Finish the Story

RPGs Where the World Doesn’t Care If You Finish the Story

RPGs typically have stories where it’s up to players to save the world and keep the peace. Final Fantasy 7 is a great example, as Cloud and the rest of his crew have to stop Sephiroth from carrying out his plan to destroy the world with a giant meteor. If Cloud doesn’t follow through with his mission, then the world is doomed.

3 Comments

  1. chloe.koss

    This is an interesting take on RPGs! It’s refreshing to see games that allow players to explore without the pressure of completing a traditional storyline. The freedom to engage with the world on your own terms can lead to some unique experiences.

  2. darrell90

    I completely agree! It’s great how these RPGs let players immerse themselves in the world without the pressure of a linear narrative. This freedom can lead to unique experiences and personal stories that are just as engaging as traditional quests.

  3. schmidt.zachery

    Absolutely! It really enhances the experience when players can explore and interact with the world at their own pace. Plus, it often leads to more organic storytelling, as players create their own narratives alongside the game’s events. What’s your favorite RPG that does this well?

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