The promotional calendar for the games industry is basically organised around two poles. At one end you have the cluster of events orbiting around the black hole where E3 used to be in late May/early June; in theory, that’s where publishers set out their stalls for the following winter, although the tendency to announce things two years or more out from launch has undermined that function somewhat.

It’s great to see Clair Obscur: Expedition 33 receiving such recognition at The Game Awards! This shows how impactful games can be in shaping the industry. Looking forward to seeing how it influences future titles!