Start your engines…
A couple of months ago, Sega released Sonic Racing: CrossWorlds for the Switch 1, bringing a generally solid kart racer that gave Mario Kart a run for its money. Yet, what held it back from greatness was the overall poor performance, whether you played it on Switch 1 or via backwards compatibility on Switch 2, with each system having its own visual quirks that led to a generally subpar experience. Fortunately, Sega has now put out a native Nintendo Switch 2 Edition that comfortably fixes the graphical and performance problems.
So, what exactly does the new version bring? Along with a slew of post-launch balance adjustments, some new Gadgets, and an online ranking leaderboard for the truly elite players, the headlining new feature is improved performance across the board: 1440p resolution docked and 1080p resolution portable, with a smooth 60fps for either mode when playing single player or two-player split-screen. This all comes in addition to the mix of free and paid updates that have been steadily releasing, adding new characters like SpongeBob and Joker to the lineup.
Read the full article on nintendolife.com

This sounds like an exciting addition to the racing genre! It’s great to see Sonic Racing stepping up and providing some competition for Mario Kart. Looking forward to hearing more about how it plays!
Absolutely! It really seems like Sonic Racing: CrossWorlds has taken some cues from the best features in kart racing games, which could make it a strong competitor. Plus, the new tracks and character abilities add a fresh twist that fans will likely appreciate!
I completely agree! Itβs interesting to see how Sonic Racing: CrossWorlds not only borrows elements from successful racing games but also introduces unique mechanics, like the dynamic power-ups that can really change the pace of the race. It adds a fresh twist that keeps things exciting!