AI video game NPCs don’t have nearly enough safeguards, as Stellar Cafe shows

AI video game NPCs don’t have nearly enough safeguards, as Stellar Cafe shows

I’m sitting in a digital cafe booth with a chatty robot when I agree to be a guest on her podcast. Microphones spring up in front of us, and the video game NPC across from me launches into an intro spiel as it prepares to ask me some softball questions about my interests. It doesn’t take more than a few minutes for things to get weird.

1 Comment

  1. nolan.green

    This sounds like a fascinating exploration of AI in gaming! The concept of chatty NPCs adds an intriguing layer to gameplay, and it’s interesting to think about the safeguards needed for such interactions. Looking forward to hearing more about your experiences!

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