The Witcher 4 is making steady progress after entering full production last year, though it wonât launch next year or even be available until 2027 at the earliest. However, if youâll remember, itâs the start of a new trilogy and CD Projekt RED committed to releasing all three games within six years.
Fortunately, that hasnât changed, and The Witcher 5 and The Witcher 6 (if thatâs what theyâre called) could end up having shorter development cycles. Co-CEO MichaĹ Nowakowski said this during a CD Projekt Group conference, noting that the team has been using Unreal Engine 5 for âalmost four yearsâ on The Witcher 4 and is âvery happy with what weâve achieved.â
âI think you could have seen some of that with your own eyes with our tech demo reveal at Unreal Fest couple of months ago, and weâre very happy with the results of that as well â weâve already said that, but Iâm always happy to say it again â and weâre happy with how the engine is evolving through the Epic teamâs efforts, and how we are learning how to make it work within a huge open-world game, as The Witcher 4 is meant to be.â
When asked if subsequent titles may have a âshorter and more predictable cadence,â Nowakowski responded, âIn a way, yes, I do believe that further games should be delivered in a shorter period of time â as we had stated before, our plan still is to launch the whole trilogy within a six-year period, so yes, that would mean we would plan to have a shorter development time between The Witcher 4 and The Witcher 5, between The Witcher 5 and The Witcher 6 and so on.â
The Witcher 4 currently has almost 450 developers working on it. While thereâs no release window â and it certainly wonât have anything new to showcase at The Game Awards â development is currently on track. Aside from Ciri as the protagonist, very little is known about the story, but it could feature elements from Crossroads of Ravens, Andrzej Sapkowskiâs upcoming prequel novel.
