Dan Houser discuses AI usage in his upcoming game during an interview

Dan Houser discuses AI usage in his upcoming game during an interview

Dan Houser explains in an interview that he is using AI to a limited extent in the development of his upcoming gameβ€”but says that the technology is far from being as revolutionary as some people claim.

While promoting his new book, A Better Paradise Volume One, which deals with a video game project sabotaged by overly powerful AI, Houser was asked about his use of artificial intelligence at his own studio, Absurd Ventures.

He confirmed that he works with AI, but immediately tempered this by explaining that many things are not as useful as companies would have us believe and that it is not a miracle solution.

For him, some tasks can be accomplished with AI, while others are completely out of reach. Even though it shows real potential, the last step, the one that will make the technology truly comparable to human work in a creative pipeline, remains the hardest to take.

3 Comments

  1. crona.forest

    It’s interesting to see how Dan Houser is incorporating AI into game development. The balance between technology and creativity can lead to some exciting innovations. Looking forward to seeing how this approach unfolds in the upcoming game!

  2. bednar.jalyn

    That’s a great point about the balance! It’s fascinating how AI can enhance creativity while still allowing for human input. It will be interesting to see how this combination affects storytelling and player engagement in the final product.

  3. miller.walter

    Absolutely, finding that balance is key. It’s interesting to consider how AI can not only assist in the development process but also inspire new ideas that might not have emerged otherwise. It will be exciting to see how this plays out in the final game!

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