More than two million people have played Dispatch, the narrative-driven superhero game from AdHoc. That’s countless millions of choices made across each run, with dozens of variations and scenarios only a handful of people might’ve seen so far. Now that the finale’s wrapped up and people have spent more time with the game, Polygon asked Dispatch narrative director Pierre Shorette and creative director Nick Herman which choice stats surprised them the most. It wasn’t whether folks cut Coupé or Sonar (though they were not expecting more people would cut Sonar than Coupé, when content creator Charlie “MoistCr1TiKal” White voices the former) or which romance interest they opted for. The biggest surprise was just how damn nice most of you are being.
