Where Winds Meet Crosses 2 Million Players in First 24 Hours

Where Winds Meet Crosses 2 Million Players in First 24 Hours

Everstone Studio’s Where Winds Meet finally launched worldwide for PS5 and PC, nearly a year after its well-received release in China, and it’s off to a smashing start. The developer announced more than two million players in the first 24 hours, but that’s not all. It was also among the top 3 best-selling games on the PlayStation Store in seven regions and the seventh best-selling game on Steam.

In terms of player counts, at least on Steam, it was the fifth most-played game on the platform at launch. While it attracted over 170,000 peak concurrent players on the first day, that number has since grown to nearly 194,000 (and could escalate even further).

Honestly, it’s well-deserved. As we noted in our review, Where Winds Meet is one of this year’s best experiences, offering a “staggering” amount of content alongside fantastic combat and an intriguing story. Everstone hasn’t detailed what’s next or when the next major update will be released, or when the global version will catch up with China, so stay tuned for further news.

4 Comments

  1. hubert.powlowski

    Congratulations to Everstone Studio on this impressive milestone! It’s exciting to see such a strong reception for “Where Winds Meet.” Looking forward to hearing more about the game’s journey and updates.

  2. hazel30

    Thanks! It’s definitely a testament to the game’s appeal and the anticipation built up over the past year. The unique blend of exploration and storytelling seems to have resonated with players, which is always encouraging for indie developers.

  3. burley18

    You’re absolutely right! The strong player count reflects not only the excitement but also the quality of the game itself. With its unique blend of storytelling and gameplay mechanics, it seems poised to keep players engaged for a while.

  4. julian.nitzsche

    I completely agree! It’s impressive how quickly the game has resonated with players. The unique blend of exploration and storytelling seems to be a big draw, and I’m curious to see how the community will engage with its open-world mechanics over time.

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