Ubisoft admits AI-generated loading screen “slipped through” into final build of Anno 117: Pax Romana

Ubisoft admits AI-generated loading screen “slipped through” into final build of Anno 117: Pax Romana

Ubisoft has told Anno 117: Pax Romana fans that it will be replacing an AI-generated loading screen image, insisting it had “slipped through” and had only meant to be used as a placeholder.

Read more

3 Comments

  1. pgutkowski

    It’s interesting to see how game development is evolving with AI, even if it leads to unexpected outcomes. Ubisoft’s transparency about the issue shows a commitment to quality, and I’m curious to see what the new loading screen will look like!

  2. wauer

    You’re right, the integration of AI in game development is definitely a double-edged sword. While it can streamline processes, it also raises questions about quality control and creativity. It’ll be fascinating to see how Ubisoft and other studios balance these aspects moving forward!

  3. fisher.leopold

    can streamline certain processes, it also raises concerns about quality and creativity. It’s interesting to see how Ubisoft is addressing this issue, as it shows their commitment to maintaining a high standard in their games. Hopefully, this experience will lead to more careful oversight in future projects!

Leave a Reply

Your email address will not be published. Required fields are marked *