Starting with Horizon Zero Dawn and followed up with Horizon Forbidden West, the PlayStation franchise has seen players following protagonist Aloy on a single-player adventure. With the recent reveal of Horizon Steel Frontiers, the focus changes from a solo affair to an MMO. But Guerrilla Games studio director Jan-Bart van Beek has stated the series started with multiplayer in mind.
Lego Horizon Adventures was apparently Guerilla dipping its toes in the water with multiplayer, according to van Beek on X. But going forward, the studio will focus more on this social aspect. “From the first moment we imagined Horizon, we always thought about it as a multiplayer game,” wrote van Beek. “Lego Horizon Adventures was our first small step, with Steel Frontiers we’re taking a bigger one. There is much more to come, and we’re excited to show you what is coming.”
From the first moment we imagined Horizon, we always thought about it as a multiplayer game.
LEGO Horizon Adventures was our first small step, with Steel Frontiers we’re taking a bigger one. There is much more to come, and we’re excited to show you what is coming. https://t.co/acdlCWJPG9— Jan-Bart van Beek (@janbartvanbeek) November 14, 2025
Interestingly, Horizon Steel Frontiers is only coming to PC and mobile so far–not PS5. That would be a first for the franchise, as even the spin-off Horizon Call of the Mountain was released for PlayStation VR 2. The MMO looks a bit inspired by the Monster Hunter series and will feature large-scale raids. Meanwhile, Sony has filed a lawsuit against Tencent over Light of Motiram, arguing the game is a “slavish clone” of Horizon.
