AI as a creation tool “sucks balls”, says Falconeer and Bulwark dev Tomas Sala, but it’s the future we should be really worried about

AI as a creation tool “sucks balls”, says Falconeer and Bulwark dev Tomas Sala, but it’s the future we should be really worried about

Tomas Sala is a solo developer known for aerial combat game The Falconeer and sea-town building game Bulwark – projects that are large and ambitious undertakings for one person. Using AI to offload some of that creative load could be an attractive proposition for someone like him. But of all the people I’ve spoken to about AI, Sala has some of the strongest remarks to make against it.

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