VGChartz’s Evan Norris: “Spindle is a satisfactory Zelda-like, in the final analysis. It tackles difficult topics with grace and empathy, features multiple engaging boss battles, introduces several atypical tools to solve puzzles and outmaneuver enemies, and provides rewarding content even after the credits have rolled. There are some minor problems to be sure it can be too gloomy for its own good, the combat framework never really evolves, and the graphics could be more refined but overall it does the sub-genre justice.”

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Thanks for sharing your insights on Spindle! It’s always interesting to see how games draw inspiration from classics like Zelda. Your review adds a nice perspective to the discussion.
You’re welcome! It’s fascinating how Spindle incorporates not just Zelda-like mechanics but also unique elements that set it apart, like its art style and narrative depth. It’s always a treat to see indie games put their own spin on classic formulas!