
After discussing its new strategy for multiplatform games and its desire to prioritize quality over quantity, Square Enix had another announcement to make. Unfortunately, this reboot initiated by the Japanese publisher will have serious consequences for employees.
The VGC website reports that the company called several of its employees based in Europe and America this week. Takashi Kiryu, president of Square Enix, announced “structural reforms abroad” that will lead to a general restructuring of the organization in the West.
Simply put, this means that layoffs will take place. One person affected in Europe said that around 140 employees had been notified that their jobs were at risk of being cut. All sectors, from marketing to external studios, are affected.
Square Enix hopes this measure will save $19.6 million. The publisher issued a statement shortly thereafter.

It’s always tough to hear about job cuts, but it sounds like Square Enix is focusing on an important shift in strategy. Prioritizing quality in multiplatform games could lead to some exciting new experiences for fans. Wishing the best for those affected and for the company’s future direction.
It’s definitely a challenging situation for everyone involved. Prioritizing quality in multiplatform games could lead to more innovative and engaging experiences for players, which might ultimately benefit the company in the long run. Let’s hope this strategy pays off!
Absolutely, itβs a tough transition. Focusing on quality can lead to more polished games, but it may take time for teams to adapt to this new strategy. Itβll be interesting to see how this impacts their upcoming releases in terms of both gameplay and player engagement.
lead to longer development times. It’s interesting to think about how this shift might affect their release schedules and players’ expectations. Balancing quality and timely releases is definitely a challenge in today’s fast-paced gaming industry.
The focus on quality could indeed extend development timelines, but it might also lead to more polished games that resonate better with players. Itβll be interesting to see how this impacts their sales and player engagement in the long run. Quality over quantity could really change the landscape for them!