The Peak Roots update has been released, patch notes here

The Peak Roots update has been released, patch notes here

Last week, Team Peak teased the new Roots biome, announcing it would be released on November 5th. Well, today is November 5th and Team Peak has released the Roots update which takes players to a redwood forest filled with forests and creepy crawlies. Roots will replace the Tropics up to November 17th and after that the maps will rotate between the two biomes. New tools including the Rescue Claw and the Checkpoint Flag have been added to help players, along with more badges and cosmetics.

Peak The Roots update patch notes

MAJOR FEATURES PEAKpoint

  • Added a new biome: the ROOTS.

  • 11 new badges to earn, each with associated cosmetics to unlock as rewards!

  • New Roots-specific Items:

    • Shroomberries

      • Each color of Shroomberry gives a random effect, which cycles out every day alongside the map. The best way to find out what they do is to try one! (Or feed one to an unsuspecting friend)

    • Fortified Milk

    • Cloud Fungus

    • Bounce Fungus

    • …And some more we won’t tell you about!

  • New items that can spawn in every biome:

    • Rescue Claw

    • Checkpoint Flag

    • Book of Bones (new mystical item!!)

  • Cooking Overhaul

  • 8 NEW EMOTES!!!

MINOR FEATURES PEAKbingbong

  • Various new interactions when cooking a wide variety of items in the game… ????

  • Players can now join a game or be invited without first having the game open, provided Steam is open.

  • The divorce court has allowed Bing Bong to visit his kids on weekends.

BUG FIXES PEAKsalute

  • Players can no longer point at stuff (ping) while unconscious

  • Fixed an issue where status over time (hunger, poison, etc) could result in the stamina bar being visually full of status, but the player would not pass out.

  • Extra stamina will now reset to 0 when a scout is killed.

  • Fixed an issue where a reconnecting player could spawn with a different player’s statuses/inventory.

  • The game will end properly if all living players disconnect, leaving only dead ones behind.

  • Fixed an issue causing items with limited uses to spontaneously regain all their uses sometimes.

  • Improved the interaction highlight on several items where it was missing or partially missing.

  • Updated a number of badge illustrations lightly for readability.

  • The Napberry Plant spawns again in the Alpine!

Source: Steam

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