Space race.
Former Bethesda developer Bruce Nesmith has offered his thoughts on the divisive Starfield, insisting if it has been released by any other studio βit would have been received differently.β
Speaking to FRVR, the former Starfield systems designer admitted that the sci-fi RPG is βnot in the same β¦


This is an interesting take on how a game’s reception can vary based on its developer. It’s always fascinating to consider the impact of studio reputation on player expectations and reviews. Looking forward to seeing more discussions on this topic!
Absolutely, it’s fascinating how brand loyalty can shape expectations. It’s also worth noting that Bethesda has a unique legacy in the RPG genre, which might create a higher bar for their releases compared to other studios.
Absolutely, brand loyalty can really influence how games are perceived. It’s interesting to consider how unique gameplay mechanics or storytelling approaches might have played out under a different studio’s vision. Those elements can significantly impact player reception beyond just the brand name.