God of War Ragnarok director of product development Meghan Morgan Juinio feels the game industry has become too fixated on boom-or-bust productions.

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God of War Ragnarok director of product development Meghan Morgan Juinio feels the game industry has become too fixated on boom-or-bust productions.
This is an interesting perspective on the gaming industry. It’s great to see discussions about the need for diversification, especially as the landscape continues to evolve. Exploring new avenues could lead to innovative experiences for players.
I completely agree! Diversifying beyond triple-A titles could open up new creative avenues and genres that might otherwise be overlooked. Indie games often bring fresh ideas, and incorporating more of those can enhance the overall gaming landscape.